A great TED Talk on the use of the comic book format to spread new ways of thinking about architecture in the 21st Century.
A great conversation on DIY filmmaking on Mark Lipsky’s blog
05/03/2010Below is a link to a conversation I have been participating in on Mark Lipsky’s new(ish) blog, Light A Fire!.
Mark’s blog is a great place for discussion of the age-old Art vs. Commerce argument, and I hope you’ll find his opinions and insights to be useful and meaningful! He’s certainly someone with a unique and hard-won perspective, as he’s been around the indie film world in various capacities over his long career.
YouTube to Let Users Charge Rental Fees for Videos
05/03/2010This could potentially be a great thing for independent filmmakers as it would allow access to a monetized streaming platform without the need for middle-man aggregators. It could also potentially usurp VOD as the primary means of “on-demand” delivery to an audience. There aren’t a lot of details yet on how it will work or whether anyone will be able to upload videos for rental, but if so it add a very valuable bit of infrastructure to the indie film landscape. Of course, filmmakers would still need to find ways to drive potential audience members to their films, and the need for marketing or somehow building awareness of our projects isn’t going anywhere anytime soon. That is, unless Google starts offering free marketing campaigns with their gmail accounts… Alas, wishful thinking!
PIXELS by Patrick Jean
04/15/2010Some inspired 3D work from a very inventive filmmaker and digital artist:
“The Last 3 Minutes”
04/15/2010“The Last 3 Minutes” is a short film shot entirely on the Canon 5D MarkII camera. As you watch this, keep in mind that the season finale of “House” was shot with this camera. The images it produces are stunning to say the least. It’s nice to know that you can acheive this quality at such a low price point, which is potentially empowering to DIY filmmakers.
Boom Mic 101
04/14/2010The most common approach to recording sound in a micro budget film is a single boom mic. Recording with a boom mic seems simple enough, just point it at the actors and roll camera. There are no pesky knobs or mixers to get in the way, and if you’re close enough to the actors you can hear them just fine without headphones. All the extra cables can be really annoying because they get all tangled up anyway. In reality one mic with no mixer or other gear actually requires a lot of effort, thought and planning.
The boom op must be a skilled technician who’s responsibility is to ensure the mic he is using is connected to the camera, and the input level is set correctly. This is done by adjusting the gain, the single most important element of all sound work. If you’re unfamiliar with gain, think of it as microphone sensitivity. The gain knob is usually the first control on all XLR input jacks. Getting the gain wrong can mean fuzzy, hissy background noise, low hard-to-hear sound or nasty distorted clipping sounds. Proper gain will ensure optimum signal to noise ratio while avoiding overloading the camera causing distortion and clipping. It will be necessary to readjust the gain for different actors, louder dialog, wider shots etc. Do not Set it and Forget it!
Mic placement is everything. I’ve seen boom mics lazily pointed sideways from several feet away, I’ve seen them held too high, pointed directly between two actors and all kinds of stuff that makes getting good sound nearly impossible. There is a better way. For starters, understand that a boom mic is designed to reject sound that is not directly in front of it. If you need to record a two shot where both actors are delivering dialogue, don’t split the difference and point the mic in between them. You’re going to have to look at the script and watch the blocking so you can ‘perform’ the scene with the actors. This can be difficult but the result is really amazing.
Move that boom around, and listen carefully. You want to get as close as possible to the actors head for each line from every angle. Pay careful attention to the camera framing and movement. Off camera dialogue is normally covered in the reverse shot later so don’t move the mic for it. Stay with your on-screen actor, pointing the boom at his forehead from above and slightly in front as close to the frame as possible without getting in it. For outdoor shoots always use a zeppelin and wind sock (dead cat). If you’re indoors, take the zeppelin and dead cat off so you can get closer. Also pay close attention to non-dialogue sounds, like breaths and grunts. A great boom operator will get all these sounds.
Where you stand is also important. Your body and arms have to stay out of the camera frame, and the boom can not cast a shadow anywhere in the frame. A boom operator should also stay out of the sight lines of the actor, and avoid looking into his eyes. This can be very distracting to the actor. However, I suggest looking at his forehead in order to keep your boom positioned correctly.
If you are using a mixer or mic pre with the boom you must be sure to listen to the correct audio source. The only way to know what is being recorded, and consequently what you will have to deal with in editing is to listen to the camera output, not the mixer. This is done by plugging headphones into the camera and/or using the RCA line out jacks connected to a headphone amp or mixer. Either way, you are listening to the sound after it is recorded. You have to listen at high enough volume levels to overcome the natural acoustics of the room. I suggest getting some high quality headphones or in-ear monitors. Be prepared for latency, a delay between the sound in the room and the sound in the headphones. This is caused by the camera processing the analog sound into digital and back to analog for the headphones. But don’t worry, there will not be a delay when you review the footage and the sync will be intact.
In review, check the gain, be aware of the camera frame, get the mic as close as possible in every shot, move with your actor, and listen on headphones.
New Distribution Lab Taking Root for Indies
03/30/2010It’s always good to hear about new programs to get the DIY word out, and IFP has long been fostering discussion about where film making is headed…
Eight great long shots
03/30/2010This is a great video posted by Jim Emerson of some of the best long shots in cinema. I won’t reiterate his post here, but I will say that one of the essentials of learning the craft of filmmaking is to appreciate and study those films and filmmakers which have impacted the form with such sublimely composed scenes. All of these shots are, by my reckoning, budget and gear independent as they rely solely on the fundamentals – great composition, great actors, great writing, and a keen awareness of the world outside the frame.
The Sound of a Micro-Budget Film.
03/25/2010Close your eyes and tell me what your scene sounds like…is the wind blowing through the trees, are children splashing in a pool, is the neighbor playing his radio while grilling dinner? All these details are important bits information that when combined with music and video make up the DNA of a film.
Knowing what your scene sounds like is the first step to making a great sounding film. When it’s time to get those sounds you will be faced with more questions. What techniques and tools will provide the results I want? What should and shouldn’t I record? What are the common challenges on set when recording sound and what are the solutions? How do I choose a sound friendly environment to shoot in? What is this going to cost me?
The answers may surprise you.
Starting out as a Filmmaker
03/24/2010For me the hardest part of making a film was knowing where to begin. I had never been to film school, and I didn’t understand the process or the technology very well, so I turned to the web. There I found forums on cameras, tutorials on visual effects and software, and even now as I delve into distribution I am utilizing the shared knowledge of other filmmakers on a number of sites. Industry publications helped too. American Cinematographer and ICG provided inspiring articles about different DPs and their approach to light and composition. Filmmaker and Movie Maker provided insights into the auteur process, while everything from Harper’s to The Economist kept me apprised of maneuverings in the wider world. But I think the most beneficial source for me was books. Over time I have built up a nice library ranging from producing to editing to grip/elex and so on. I know that buying books wasn’t the most economical approach, but the opportunity to simply page through and discover topics that it wouldn’t occur to me to search for on Google proved to be priceless. I did find that books which were more about process, as opposed to specific technological tools, were more helpful in that the concepts weren’t as easily dated and still seemed relevant. So, now I have a handy reference set of practical and philosophical guides to assist me on my (hopefully) many future endeavors. Not that accumulating a system of set methods is the goal, it’s just good to have reference points for those times when you’re lost. And building a library like this feels like an investment in my filmmaking future, which too is an accumulation of knowledge and experience.

